//
//  Header.h
//  DiceWar
//
//  Created by xiaofeng on 18/6/12.
//  Copyright (c) 2012 __MyCompanyName__. All rights reserved.
//

#ifndef CLASS_GAME_UTIL_GAMECONSTANTS_H_
#define CLASS_GAME_UTIL_GAMECONSTANTS_H_

namespace gameConstants 
{
    const int kHexMapSizeX = 10;
    const int kHexMapSizeY = 6;
    const int kHexGridSize = 25;
    
    const int kMaxNumDicesPerGrid = 10;
}

#endif //CLASS_GAME_UTIL_GAMECONSTANTS_H_
